python 简单的音乐播放器(面向对象思想写的)

音乐播放器

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import os
import pygame
import time

class MusicPlayer():
musicList = []
volume = 0.5
path = r"C:\Users\Administrator\Desktop\music"
index = 0

@classmethod
def getMusicPath(cls):
fileList = os.listdir(cls.path)
for filename in fileList:
absPath = os.path.join(cls.path,filename)
cls.musicList.append(absPath)

def __init__(self):
self.getMusicPath()

@staticmethod
def weclome():
print('''
**********************
* 欢迎来到酷我音乐播放器*
**********************
''')

@staticmethod
def choice():
time.sleep(1)
print('''
************************
* 1.播放 2.停止 *
* 3.下一曲 4.上一曲 *
* 5.增大音量 6.减少音量 *
* t 退出 *
*************************
''')
num = input("请选择要操作的功能:")
return num

def playMusic(self):
pygame.mixer.init()
pygame.mixer.music.load(self.musicList[self.index])
pygame.mixer.music.play()


def stopMusic(self):
pygame.mixer.music.stop()


def prevMusic(self):
if self.index == 0:
print("已经是第一首了")
return
else:
self.index -= 1
self.playMusic()


def nextMusic(self):
if self.index == len(self.musicList)-1:
print("已经是最后一首了。。。")
return
else:
self.index += 1
self.playMusic()


if __name__ == "__main__":
player = MusicPlayer()
player.weclome()
while True:
num = player.choice()
if num == "1":
print("播放")
player.playMusic()
elif num == "2":
print("停止")
player.stopMusic()
elif num == "3":
print("下一曲")
player.nextMusic()
elif num == "4":
print("上一曲")
player.prevMusic()
elif num == "5":
print("增大音量")

elif num == "6":
print("减少音量")

elif num == "t":
break

else:
print("选择有误,请重新选择")
continue

python 简单的音乐播放器(面向对象思想写的)
https://waym1ng.github.io/2019/03/08/python 简单的音乐播放器(面向对象思想写的)/
作者
waymingz
发布于
2019年3月8日
许可协议